Time is important to our life. Time is a part of the measuring system used to sequence events, to compare the durations of events and the intervals between them, and to quantify rates of change such as the motions of objects. The temporal position of events with respect to the transitory present is continually changing; future events become present, then pass further and further into the past.
For many of us, time itself represents a certain lack in our lives. We rush about in a time-starved state, yet rarely do we ask ourselves ‘What's the rush?' As I sat down with my friends to watch Harry Potter part 5 with them for their first time this week, I was shocked to learn they already knew the characters. Although they had never seen the actual movie before, they had played a Harry Potter video game at a their house.
I couldn't help but feel slightly disappointed. Where was the mystery of discovering the Empire and all its weirdish characters if you've already seen them in a predetermined video game? It made me realize my friend's memories will be distinctly different than mine. Such is the nature of time. And that's okay, too.
Playing this video game is the coolest 2 hours most of us will spend today. At about the three-minute mark, the professor introduces research saying that the closer one lives to the equator, the more “present-oriented” people are — this, as opposed to people who live farther away from the equator, and who experience more distinct seasons, making them more “future-oriented.” This has large implications for social psychology, including the ease with which individuals and cultures can learn to delay gratification.
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